lundi 5 mai 2014

Art & The Incorporation Of Gaming

By Robert Sutter


It's easy to argue that gaming is, by and large, an art form and many who have an interest in this endeavor will be able to agree. With that said, though, is it possible that video games can also provide assistance for those who want to get into, for example, drawing? It definitely looks that way, judging from the various examples seen in video games. If you have trouble believing this, there are actually a few examples that have provided a number of gamers with the tools to broaden their skills.

It's clear that there have been a number of video games that incorporated artistic elements into them and one of the earliest examples, in my view, was "Mario Paint." For those who do not know, "Mario Paint" was a Super Nintendo title from the early 90's and it included an actual mouse, which was cutting-edge at the time. The game itself included a number of smaller programs that included, but were not limited to, animation and music. It was less functional, yes, but it provided entertainment and educational value alike.

Nintendo would not end its artistic pursuits there, though, as the more recent series entitled "Art Academy" indicated. Basically, this series was not so much a collection of mini-games as it was a number of applications for those who had the desire to cut their teeth as far as art was concerned. Each game possessed lessons for users to follow but they were presented in an easy fashion. Nintendo was able to make sure that the game was approachable for anyone, which is vital when given the broad nature of gaming today.

In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.

It is something of a lie to say that video games cannot provide people with assistance as far as art is concerned. The above examples are just a couple to consider and many of them have proven effective, as "Art Academy" was able to showcase. Of course, if you are someone who wants to develop a career for him or herself in art, maybe these titles have come to your attention. If they have not, perhaps you can benefit from becoming lost in these forms of digital media.




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